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Pixel Bender is a domain specific language for image processing algorithms (cool effects). The most important part of a Pixel Bender program is a function which given a location returns the color and transparency of the pixel at that location. This is a textbook parallel problem and therefore lends itself to vastly increased speedups using the wide parallelism of modern GPU hardware and multi-core CPUs. By creating a DSL, associated compilers, and runtime framework, it is possible to easily add effects to products such as Adobe Photoshop and Adobe After Effects.
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