Scott Davis talks about developing QONQR for Windows 8 and Windows Phone

We sat down with Andrew Garrison from Jundroo to talk about developing engineering games for Windows Phones. We talked about the pros, the cons and the challenges you face when developing for different platforms. Get to know Andrew and then get to know some of his awesome games.
Inspiring! I can sense your passion behind that modesty.
I'm in a process of making a XNA rpg mobile game so this interview gives me another push.
Good luck Andrew!
If anyone is interested in the OpenGL to DirectX wrapper project, you can download it from CodePlex. It's completely free with an open license:
Very cool series Laura