Multiplayer is huge in today’s games and, with our connected devices and the power of the cloud, we have a chance to create shareable experiences. Explore a proof of concept (POC) that shows how you could extend this example to an online multiplayer RPG, using Azure and Node.js to create a simple server, and then hook it all up by modifying our example to be a client.
- [01:33] - Creating and configuring an Azure Website
- [07:57] - Building a server with Node.JS, Express and Socket.IO
- [31:16] - Connecting our player to our server
- [45:17] - Where to go from here