Part 3 - Basic Rendering and Movement

Play Part 3 - Basic Rendering and Movement
Sign in to queue


This video covers the basics of character movement through a variety of controls, such as the accelerometer, keyboard, and mouse. The fundamentals of object rendering through a DirectX implementation of SpriteBatch are also covered.

Check out the article for this video at

For the source code, head over to



Download this episode

The Discussion

Add Your 2 Cents