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In the final installment of the Kinect for Windows Quickstart series, we’ll discuss how you can leverage the audio features of Kinect in your application, including:
- How to use your Kinect to determine the angle and confidence for where a sound is coming from
- How to use the KinectAudioSource to record audio synchronously and asynchronously
- How to build a basic speech recognition application to dynamically turn application features on/off
- How the speech recognition engine can be used even when the application is not the current active application
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