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Inside Soundlab

3 minutes, 50 seconds


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Our favorite Xbox games like Halo and Forza wouldn't be the same without their signature sounds—and we found the team behind the magic. Welcome to Soundlab, Microsoft's in-house audio production studio. Audio Production Director Mike Caviezel invites us to a monster of a picnic to demonstrate how sounds created by using everyday objects can bring a game to life.


A morning ritual for Microsoft employees is reading MSW on our corporate intranet. This is where we see news, events, campus maps, and other information that we use every day at Microsoft. One of the features of MSW is a video series called Microspotting. Even though these are targeted toward employees, we thought you would enjoy them here on Channel 9 as well. - Larry 


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  • lolz

  • Jason818Jason818 Artist

    I don't even know what kind some of those melons are. Never seen them kind before. Are they grown in the North West USA?

    Also, can you draw us a picture of what that monster eating the melons looks like? I would like to see a visual representation of the creature.

  • Joshua RossJoshRoss Drinking Ovaltine since 2004

    I think Windows or Office could be greatly improved with the addition of these sounds.

  • Jon GeorgievskiJon Georgievski

    ...and here I've been using Styrofoam for bone breaks...LEEKS!

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