Windows Phone Design Bootcamp 201: The System
- Posted: Dec 10, 2012 at 12:34PM
- 33,109 views
- 2 comments
Loading user information from Channel 9
Something went wrong getting user information from Channel 9
Loading user information from MSDN
Something went wrong getting user information from MSDN
Loading Visual Studio Achievements
Something went wrong getting the Visual Studio Achievements
Right click “Save as…”
Windows Phone Design 101 covers the philosophy, inspiration and visuals that are Windows Phone Design Language. Starting with the basic terminology of design, this boot camp will take you from its early origins to the Design Principles each screen in Windows Phone was measured against. From there, we will show you the design process that guided its creation. Lastly, we will discuss the larger Microsoft Design ecosystem including Windows 8.
In Windows Phone Design 201 focuses on the skills necessary to implement "pixel-perfect" Windows Phone UI. 201 will cover the "system" including basics of the phones navigation model, interaction with the shell and an overview of gesture system. Next it will cover "composition", which is about how to clearly define when it is appropriate to use a page template and when to use a particular animation or page transition or how to harness screen orientation. Lastly, we will cover, controls and APIs available for creating your own experiences and give tips on how to do simple prototyping.
Former Windows Phone Design Integration Lead for 3 years, Jared is now Principle Designer for SixThAveStudios.com. Jared's focus is to combine the most cutting edge design language, user experience and motion graphics into a complete mobile user experience. http://www.linkedin.com/in/jaredpotter