Download this episode
Get started using Azure in your game project. Using the power of Azure Virtual Machines and Photon Socket Server you now have a truly out-of-the-box cross-platform, scalable multiplayer solution. In this session, Mickey ScruffyFurn MacDonald walks through the entire setup including the step by step instructions on setting up a Windows Server VM, installing and configuring Photon Server, and even creating a simple demo game in Unity.
Available formats for this video:
Actual format may change based on video formats available and browser capability.
Comments have been closed since this content was published more than 30 days ago, but if you'd like to send us feedback you can Contact Us.