Lesley is a producer at Ubisoft Toronto working on Assassin's Creed Unity and a president of the International Game Developers' Association Toronto chapter.
After graduating from the University of Waterloo with an engineering degree, Lesley started her career in Research & Development creating visual effects' software at Sony Electronics in Los Angeles. In 2002, Lesley took upon an exciting career move and moved back to Canada to join the game industry. Since then, she has played key roles creating and shipping a wide variety of titles ranging from family-friendly games, to AAA blockbusters including the critically acclaimed Tom Clancy's Splinter Cell Blacklist, the first game shipped from the Toronto studio. Lesley joined Ubisoft Toronto in 2010 as a founding member of the studio and the first production employee hired to help grow a diverse team dedicated to game innovation and creativity.