C++ AMP: Development Team Roundtable

Download this episode

Download Video

Description

C++ AMP (Accelerated Massive Parallelism) is a small set of open specification language extensions (two of them) and a single library (amp.h) that makes general purpose GPU programming (aka GPGPU) a first class, seamless experience in modern C++.

You've been able to experiment with C++ AMP since the VS11 Developer Preview back in September 2011. We figured it was a good time to go C9 on the C++ AMP team. So, we did. Four interviews have been conducted that pretty thoroughly cover C++ AMP and the people who design, implement, and test it. C++ AMP is a great technology for native developers seeking to harness the power of the GPU using the language and tools they are already comfortable with. C++ AMP is also an open specification and we'll see other compiler vendors producing C++ AMP implementations for their target platforms soon—that's been the goal since Day 1.

Here, we meet the C++ AMP development team: Team leader Don McCrady, Dev Amit Agarwal, Dev Charles Fu, Dev Lingli Zhang, Dev Simon Wybranski, Dev Steve Deitz and Dev Weirong Zhu. Tune in to understand how C++ AMP is made and how it may evolve. These are among my favorite types of interviews. I love talking to developers. Tune in. Learn.

See Part 1 - Daniel Moth: AMP Overview
See Part 2 - Yossi Levanoni: AMP Architecture and Design
See Part 4 - The Test Team Hallway Office Tour

Embed

Format

Available formats for this video:

Actual format may change based on video formats available and browser capability.

    The Discussion

    Comments closed

    Comments have been closed since this content was published more than 30 days ago, but if you'd like to continue the conversation, please create a new thread in our Forums, or Contact Us and let us know.