Parallel Computing in Native Code: New Trends and Old Friends

Download this episode

Download Video


We've covered a lot of ground on both C++ and Parallel Computing on Channel 9 over the past few years. For C++ in particular, we've gone deep on many fronts with some of the main players in Microsoft's native programming world. Damien Watkins is one of these players and he's the brains behind most of the interviews you've seen on C9 (he thought them up and set them up). But who is Damien and what does he do?

Rick Molloy (PM) and Don McCrady(Development Lead) have been on Channel 9 before and they are both members of the native side of the parallel computing platform (PCP) house. It's no surprise that most teams who ship Microsoft software work closely with the C++ team given that most of our products are written in native code. The C++ team produces the de facto compiler that most teams at MS use. The PCP team is no exception.

We figured it would be fun to get a C++ player (Damien is a PM on the front-end native compiler team) and some Parallel People together in a room to discuss the native side of the Concurrency Problem (and possible solutions) and get a feel for the synergy between teams. The next version of C++, C++0x, will undoubtedly contain new language constructs that will make it easier to program many-core algorithms. We dig into some of these here as well as reveal for the first time on C9 some new members of the C++ language that you may not have heard about yet....

Enjoy. This is a great conversation among key thinkers who live in and innovate the native world.



Available formats for this video:

Actual format may change based on video formats available and browser capability.

    The Discussion

    • User profile image
      Brilliant interview. Particularly the history of the Visual C++ 2010 concurrency feature set and the deep thinking and u-turns taken in creating it. Only on Channel 9 could we have such a frank interview about the history and early 'mistakes' made in the creation of as yet unreleased technology. I really appreciate the transparency of such conversations. Oh, and loved Charles joke about adding another double-underscore keyword Wink
    • User profile image
      Glad you liked the conversation! I know I did. It's a treat to get to interact with so many smart and passionate people, digging into the lesser known aspects of what goes on inside the Happy Death Star. I love this job. Much more to come from Parallel Computing, C++ and other great teams in '09!

    Comments closed

    Comments have been closed since this content was published more than 30 days ago, but if you'd like to send us feedback you can Contact Us.