Story Baker On Device Demo

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Description

This demonstration shows a child selecting a sentence within an existing story on the device. The selected sentence is "One day, a rocket flew over a boy in the backyard." The sentence starts acting out as soon as it is selected. The child taps on the word "rocket" within the sentence with the stylus to modify it. The alphabet appears and the child traces the letter "h". All the words starting with "h" appear and the child selects "house". The new sentence "One day, a house flew over a boy in the backyard" automatically starts playing. Now, the child taps on the word "boy" to modify this word and the alphabet screen reappears. The child now traces over the letter "m" to swap "boy" with the custom actor "Michel" built previously. Now the sentence "One day, a house flew over Michel in the backyard" starts playing. Then the child taps on the verb "flew". When the alphabet screen appears, the child traces the letter "k" and selects the verb "kick". Now the sentence "One day, a house kicked Michel in the backyard" starts playing. The kick makes Michel bang on the glass of the device and complain, a behavioral change in the action based on the character's meta data.

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