Building Immersive MR Experiences with Babylon.js and WebXR

See how Project Acoustics, previously only available for VR and Console titles, can be applied to Mixed Reality! Learn how the system recreates real-world effects such as diffracted occlusion and re-direction of sounds around physical doorways and corners, and reverberation in complex geometries with multiple connected spaces, all within the compute budget of a HoloLens 2.