Peter Torr and Application Multi-Tasking on Windows Phone "Mango"

Play Peter Torr and Application Multi-Tasking on Windows Phone "Mango"

The Discussion

  • User profile image

    Great conversation on the phone multi-tasking issues! Here are my minutes annotations on the video:

    2:30 why multi-tasking support took so long? It impacts battery life & user experience.

    4:13 why multitasking is hard on phone?

    5:44 higher bar requirement for user experience on the phone

    6:00 fast switching requires rebuilding app for Mango

    7:20 difference between WP7 & Mango

    9:00 how app runs in the background?
      no GUI, 6Mb memory, cannot run 100% CPU for more than 25s

    9:54 resources taken by the twitter demoed app

    10:33 XNA doesn't support background agents
     has a diff mechanism to play media (doesn't support random sound effects)

    12:11 granularity of control the developer & user have on background tasks
    12:30 background transfers, alarms and reminders are handled by sys
    12:50 audio agents run all the time

    13:15 flavours of generic background agents
     1. periodic agents
     2. resource intensive agents (run in night stand mode)
     run  in round robin fashion every 10 min (e.g. for data syncing)

    14:55 demo of background agent management
        app cannot turn on its agent on if user doesn't want it

    1740 location aware feature

    18:00 battery draining issue

    19:03 Mango favourite feature: groups

  • User profile image

    Thanks for doing the summary George! A couple of clarifications; sorry if it wasn't clear:

    1) Agents are limited to 25s, but they won't be getting 100% CPU (unless the phone is otherwise idle). We do ensure they don't starve, but it is a low amount of CPU

    2) XNA applications can have agents, but those agents can't use XNA libraries. So, for example, an XNA game can use an agent to update its tile... it just can't use 3D, SoundEffects, etc.

    3) Audio agents run all the time while they are playing audio; if you pause the audio, they are terminated after ~10 mins.

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