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In this episode, Robert is joined by Martin Zikmund, who introduces us to the Uno Platform. Uno is a Universal Windows Platform Bridge that enables UWP-based code (C# and XAML) to run on iOS, Android and WebAssembly. Martin shows how you can take a UWP app and compile it to run not only on Windows 10, but also on mobile devices and the Web.
This episode is an introduction. Next week, Martin shows some more advanced demos.
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I switched to Xamarin to do cross platform. With this, I can stick with UWP XAML.
OK I have been investing into Xamarin for C# Android Apps development. But I do miss Silverlight Web Applications. So this is looking pretty cool, if Microsoft keep its development commitment here.
Will be very interested in the UI Widgets and Tools available out of the box, or will we have to wait for (compelling) third party controls.
@Jules regarding third party controls and more advanced demos, please stay tuned for the second part of this video, there is a lot more demos :-)
Love the concept. Tried the Android "Uno Gallery" app it is a bit laggy. If Uno is adding Web Assembly to what Xamarin Forms already offers, why not just add Web Assembly support in Xamarin Forms? With Uno and Xamarin Forms we now have two flavors of XAML.
The Uno Architecture (https://platform.uno/how-it-works/) seems to have one more layer compared to Xamarin Forms.
Would really like to see the same app build and profiled with Xamarin Forms and Uno and see how they match up (performance, executable size, etc.)
Looking forward to watching Part 2