Inventory and Store System - Part 1

Play Inventory and Store System - Part 1
Sign in to queue

Description

In this episode, we continue our RPG project with the next goal of building an item system which will also be used for equipment and merchant functionality. To prepare for the system, we'll go over more Unity fundamentals, like methods of object rotation, filtering, tags and sorting layers.

Episode Resources:

Show Resources:

Embed

Download

The Discussion

Add Your 2 Cents