Inventory and Store System - Part 3 (Creating the Store UI)

Sign in to queue

Description

In this episode, we'll continue our project by building out the store user interface for our player to interact with. We'll go over the foundation needed to work with the UI system in Unity, including examining the Rect Transform and components such as; Canvas, Canvas Scaler, Image, Text and more.

Note: In the brief time between the recording of this video and the start of GDC 2017, Unity has announced that they have obtained an asset from the market called TextMesh Pro and made it free. This can significantly improve the text issues that I mention.

Episode Resources:

Show Resources:

Embed

Download

The Discussion

Comments closed

Comments have been closed since this content was published more than 30 days ago, but if you'd like to send us feedback you can Contact Us.