David Rousset came by to play with WebVR and BabylonJS. He showed me how to enable WebVR in 2 lines of code. More details at David's blog
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I did try my HoloLens on the mansion demo and it runs with 10-30 fps, but it does run!
Still if I select that lens button in the bottom right corner, it doesn't work, it doesn't turn with my gaze. It just reads it as a webpage and thinks I want to scroll if try to do something.
Thanks for your feedback.
Yes, this demo is too heavy for the HoloLens. WebVR has to be enabled on HoloLens RS4 as it's currently disabled behind a flag. Go to "about:flags" to enable it.
Then, you'll see that the Mansion will work in WebVR on HoloLens like shown by this user: https://twitter.com/hololite/status/978904042716966912
Still, again, performance won't be optimum as this scene hasn't been optimized for the HoloLens.