article will take you through some of the steps to creating the basics for writing games with Silverlight. This is a simple shooter style game that contains some of the building blocks for games that require abilities such as vectors, collision detection,
a game loop, movement, and keyboard…
This week on Channel 9, Dan and Brian discuss the week's top developer news, including:
- Joel Bennett - Control
your PC with your voice and PowerShell, via
- Frank La Vigne -
Speech Recognition in WPF
- Dan Waters - Great
4-part series on Audio Programming
Waters has created a 4 part series on audio programming with .Net. Some point in the future, he'll be posting a full article with WPF on Coding4Fun as well!
How Audio Data is Represented
Demystifying the WAV Format
Synthesizing Simple Wave Audio using C#
Algorithms for Different Sound…
use a headset with Skype – and were frustrated that it was too quiet? This article shows how to add the sound of your own voice to the headset and not feel exhausted from shouting to be heard.
Skype: I find your lack of feedback disturbing.
This article will discuss how to build a software…
Kim Major is working on a rather neat item for Visual Studio. He is working on using speech recognition to program with Visual Studio!
They are looking for some feedback and if you want to, please
post some over here.
Pete Brown brought along some fun toys to MIX09 written in the Silverlight 3 Beta which he demonstrates in this video. The first toy is a Commodore64
emulator running print commands and the Dr. Who game. The second toy, or in this case maybe tool would be more applicable, is his audio…
Mark Heath (of NAudio fame) recently published a how-to
article for Coding4Fun that shows how he plugged into Skype's audio APIs to dynamically apply different sound effects to the audio stream to mask your voice.
To see it in action, we setup a Skype connection between me and Clint Rutkas.…
In this article I demonstrate how you can create your own audio effects in .NET to manipulate digital audio at the sample level. These effects are used to process MP3 files while they are being played back, and to process the real-time microphone input allowing
you to change your voice during a…
The great Larry Osterman discusses what excites him most about Windows 7's new audio features. Of course, we talk about all things audio as Larry is a 24 year veteran of Microsoft
and best known as the developer who makes Windows go ding.
He's also an avid blogger.
Don't let the name fool you, ButtKicker brand low frequency audio transducers are serious, award winning and patented. You haven't enjoyed your gaming or movie viewing experience until you've felt the powerful THUD of bass pounding beneath your tushy. The best part about the ButtKicker is that you…