Frank La Vigne demonstrates how he is using CC licensed
SVG files from Wikipedia in his Silverlight and WPF applications. To spoil the ending for you the secret ingrediant in this case is
Mike Swanson's excellent AI to XAML plug-in.
At the WEB09 conference, a challenge was issued to both Adobe and Microsoft speakers at the event: What can you build in 2 hours using your tools of choice? Nigel
Parker has the full story including video.
En este video, observaremos la manera de crear un panel para usar dentro de Word, que contendrá fragmentos de texto a los que luego de hacerles doble click podremos insertar dentro del documento a través de Visual Studio Tools for Office (VSTO)
El panel fue diseñado usando Blend 3 y aprovechando…
Leverage your existing SVG assets in Expression Design to produce XAML elements for WPF and/or Silverlight applications. This screencast demonstrates converting SVG files to XAML using Expression Design and consuming them in a Silverlight application.
Als ich in Redmond war, habe ich mit Christian Schormann gesprochen. Christian ist Deutscher und arbeitet bei Microsoft Corp in Redmond als Director of Program Management für Expression.
Christian interessiert sich für Interactive-Storytelling und bessere User-Experiences. In seiner…
Josh Holmes caught up with team from Yahoo! that's working on the
Yahoo! Messenger Application for Vista. We talked a lot about the new feature set that went live yesterday (including an easter egg...) and how the process of developing a WPF application with Developer and Designers
Brief walkthrough on using Blend to style a WPF application originally created with VS 2008 Cider designer; see how you can seamlessly go back and forth between the two tools to get the best out of a developer (intellisense, code wiring, etc.) and designer
( styling, templating) tools for…
PlayBits is launching their Silverlight Game Engine Early Adopter program on June 30th. The details of the Program are available on
the PlayBits blog. Check out their Video Gallery to see the Game Engine in action.
Kirupa has written
a tutorial that provides a basic overview of how to write a simple application that supports dropping of files into it. The tutorial is based on Blend 3 and the source
code is included.
Janete Perez covers in detail
the process of importing a Photoshop (.PSD) file into Blend 3. Its really great to see the new amount of information that is persisted during the import, including detailed functionality like Maximize Compatibility. Looking forward to Part 2 which will
be posted on…