DirectX

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  • Weathr, the C++, DirectX and XAML Windows Store App
  • Fall Fury: Part 6 - Rendering Level Elements
  • Fall Fury: Part 5 - Creating Levels
  • Fall Fury: Part 7 - Animations
  • Fall Fury: Part 8 - Element Interaction
  • Fall Fury: Part 9 - Particle System
  • Fall Fury: Part 10 - Charms
  • Fall Fury: Part 11 - Hardware Testing & Debugging
  • Generating Sound Waves with C# Wave Oscillators
  • TWC9: Fall Fury, Azure push, Windows Phone 7.8 SDK, CHEEVOS!
    14 minutes, 24 seconds