DirectX

77 Entries

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  • DirectCompute Lecture Series 210: GPU Optimizations and Performance
    21 minutes, 10 seconds
  • Fall Fury, the PDF!
  • Kinect for Windows SDK C++ Samples
  • Brian Benincasa - Talking Graphics Technologies at Meltdown Conference
    15 minutes, 35 seconds
  • DirectX: Evolving Microsoft's Graphics Platform
    46 minutes, 42 seconds
  • Going Native 41: OpenGLES on Windows with ANGLE
    15 minutes, 19 seconds
  • Direct to Windows Store... The DirectX C++ Game Project Template and Getting Started Guide
  • Fall Fury: Part 11 - Hardware Testing & Debugging
  • Automatically convert your 3D meshes and assets for use in your Windows 8 and Windows 8 Phone apps
    4 minutes, 54 seconds
  • Fall Fury: Part 10 - Charms