Building Sudoku using Windows Presentation Foundation and XAML, Microsoft's new declarative programming language. This is the 4th article from a series of 5 articles and focusses on building a least privilege plug-in
system and some more custom controls.
Building Sudoku using Windows Presentation Foundation and XAML, Microsoft's new declarative programming language. This is the 3rd article from a series of 5 articles and focusses on adding polish and customizing
I had quite a few questions about the new Superman Returns game, after I saw the demo so I sent my questions off to Line Producer Matthew Greig on the EA team behind the game... here are my questions and his answers for your elucidation.The demo for Superman Returns hit Xbox Live a few days ago and…
This is more Star Trek Legacy gameplay footage than I think you'll find anywhere on the tubes... a full mission from somewhere later in the single-player storyline of Star Trek Legacy... including Picard, Sisko, the Defiant, the Galaxy class Enterprise-D and lots of exploding Romulans.(Check out…
Around this office we've had mixed feelings about this game, it looks great and it seems fun... but it also seems a bit kid-focused (which isn't really a bad thing, but it doesn't get us as excited as Gears of War, know what I mean?). Now that it is out though, it turns out that almost everyone in…
In this part two of my visit to Boston, Gary Conti from Mad Doc Software walks me through the skirmish mode of Star Trek Legacy... the mode that offers hours and hours (and hours) of replayability and will be the source of all light and joy in my life for quite some time.
I flew to Boston last week and sat down with Dr. Ian Davis, the Mad Doctor himself, CEO and Founder of Mad Doc Software to talk about their upcoming game "Star Trek Legacy" for the PC and the 360. We chatted about Star Trek games, Artificial Intelligence and Bulldogs... not in any…
The article expains writing a game, Pac-Man for Windows Mobile 5.0 Smartphone platform
Bryan Dougherty's Blog
Software: Visual Basic or Visual C# Express Editions
Hardware: Motorola MPX220
Cliffy B., is the lead designer of the upcoming triple A title for the XBox 360 "Gears of War". He sits down and chats with me about the Unreal series, Epic Games and of course Gears of War. I hope you enjoy.
If you're like us, one of the most obnoxious things about living the geek lifestyle is switching between television inputs. Video-1 for the Tivo, Video-2 for the HD content, Video-3 for the Xbox, etc. For the all the happy proliferation of digital toys in our lives, we always end up craving…