Jaime Rodriguez came back from MIX09 and thought "Hey, I bet my WPFFX library could run in the new Silverlight 3 beta". So he added a few #ifdefs, compiled and waa-laa! The WPFFX library
is running in the Silverlight 3 beta and we have video to prove it.
Jaime has all of the details…
PhotoSuru is a new photo viewing sample from the WPF team. The sample provides a unique way to browse a collection of photos, taking advantage of WPF features such as Pixel Shaders, Adaptive Layout and Custom Themes. The
application is based on the recently released
SCE Starter Kit which is…
Walt Ritscher walks us through building a custom WPF Pixel Shader Effect using Shazzam, his latest creation. Along the lines of other useful tools mentioned, Kaxaml
and LINQPad, Shazzam is free to download and use. Props to Walt for generating both C#
and VB code for your Shader Effect.
After shooting the WPF Effects Library interview with David Teitlebaum and realizing we didn't show all of the effects and any of the transitions, we put together this short video. Very little
dialogue here to distract from the beauty of the Effects and Transitions. Cue the…
Nikola Mihaylov came by the studio to explain what a WPF Pixel Shader really is and the code involved and making one. He has a great post on his blog explaining how to
get started with Pixel Shaders along with a custom VS project template to make it even easier.
In his demonstration Nikola…
WPF 3.5 SP1 offers killer graphic capabilities that were demonstrated in the
last video with David Teitlebaum. In this video, David has dropped by to help us announce the
WPF Pixel Shader Effects Library. The library includes 23 Effects and 26 Transitions and is available with source code…
David Teitlebaum and
Jaime Rodriguez discuss the graphics improvements in .NET 4. David demoes cached composition, pixel shaders 3, and animation easing functions. He also explains discusses rounding, and ClearType Hint.
Related resources: Post for this series includes all the new features in WPF…
Rick Barraza from Cynergy has been doing some great work showing how to use WritableBitmap and PixelShaders to create some very interesting effects in Silverlight. Check out both
his recent posts Advanced Render Techniques with WriteableBitmaps and
Fluid Dynamics in Silverlight.