Welcome to the fifth installment of The Voice of Support!
This week, we sat down with Steve Kastner, Support Program Manager for Xbox Games and
Scott Hirnle, Support Program Manager for Xbox Live. This is Part 2 of a several part series where we will focus on the world of Xbox and Xbox…
James Silva was one of the stars of GDC 2008, presenting his good work in a keynote where good things were announced by the XNA People... James created the winning entry in a recent XNA contest. His game is based on his experience as a dishwasher in a restaurant where he wasn't afforded proper…
Ernie Booth headed over to the Microsoft Gamefest 2006 (http://www.microsoftgamefest.com), a conference for game developers held in Seattle, and interviewed Boyd Multerer and David Weller about the new XNA
platform. Check out http://msdn.microsoft.com/directx/xna/ for more info on XNA itself.
Our guest video guy, Mike Hall, took his camera on a trip to Microsoft Research's labs in the UK. Hey, it's just like Redmond: rainy. Glad to see that.
Anyway, here Mike visits with a couple of researchers who are working on making the Xbox better by trying to make the machine learn.
Ever wonder what it takes to build a game for the Xbox?
His answer? Game development today is dramatically different than it was back in the old days when a developer or two could make a bleeding edge video game over a weekend. Today a game development team has more artists than…
Larry Hryb, aka "Major Nelson" talks about how you join in an Xbox Live game. This is a continuation of
his previous demo of Xbox Live.
So, if we got a Channel 9 Xbox Live game going, what's your favorite game and what's your gamer tag?
When are you online? How about Saturday nights?