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In this episode of Just A/VR Show, I talk about the VR Web, WebVR, and play with virtual reality in outer space! If you're a web developer, or just interested in how today's browsers are beginning to support VR devices, this is the video for you!
One clarification: I make a comment when I'm talking about the downsides of WebVR around non-native graphics and I want to clarify that WebVR through Three.JS and WebGL is, in fact, using the capabilities of the graphics card directly and my comment was not quite accurate. This is a good overview of the differences between WebGL and native 3D.
Boris Smus' WebVR Boilerplate: http://github.com/borismus/webvr-boilerplate
Space Photo (as seen on the green screen!): http://github.com/misslivirose/webvrspace
Bring WebVR to Edge: http://livi.link/WebVREdge
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