Ask the ZMan:Applying Textures, Part 1

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  • User profile image

    This has been a monumental help, I want to teach myself basic procedural terrain mesh rendering, and the fact that you bothered to write this ... in both C# and VB ... is outstanding ... thank you.

  • User profile image

    Can You please  describe how to put texture on Mesh.Cylinder. Thanx.

  • User profile image
    Matthew Ososky

    This was very useful in understanding a couple of things that were hard to grasp. Thanks for the contribution.

  • User profile image

    Thanks, exactly what I was looking for.

  • User profile image

    Once you get this - you should REALLY do it in C++ - C# and VB are to slow for the really high performance stuff.. Scripts are slow - compiling on demand - is lame - Learn C++ - You won't regret it - I promise! (Not some scripted version either) C++ = Fast = Portable (for non directx of course) and FAST as lightning with directX.

  • User profile image

    Wow...That is the most helpful article about DirectX that I have ever found.  No one will ever explain how something works like you did.  They just tell you what to do.  Not only that, but you provided help in different languages.  Nobody ever has info regarding Visual Basic with DirectX.  Thanks a lot.

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