Building BuildCast, with UWP Media App Best Practices

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Description

Looking for a great sample app, that all by itself is useful, yet one that also shows you how to use a ton of different OS features and frameworks? Fluent design system? Project Rome? Entity Framework? Media Playback? Notifications? Sharing? Inking?

//buildcast might just be that project for you!

Microsoft/BuildCast

buildcast

Features

At a high level this sample demonstrates usage of:

  • Fluent design system (Acrylic material, Reveal highlight, Connected animations, ParallaxView, an Adobe XD UX Prototype etc)
  • XAML controls and features (NavigationView, swipe commanding, context menu with icons and SVG assets, LoadedImageService, conditional XAML etc)
  • Media playback including picture-in-picture and fullscreen views
  • Inking and smart ink
  • Project Rome and AppServices
  • Background download service, Entity Framework and SQLite
  • Windows composition APIs (InteractionTracker, implicit animations, scene lighting)
  • Notifications with progress bar
  • Share contract

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Code at a glance

The table below shows the platform features used in the application and where abouts to find them in the sample.

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App details

Frameworks

FrameworkUsageCode file
Entity frameworkORM to store objects in SQLiteLocalStorageContext.cs
SQLite in UWPPrimary mechanism for persistenceN/A
.NET Standard 2.0Provides System.TupleNowPlayingState.cs

App features

image

... [Click through to the Project]



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