Creating a simple Angry Avian (i.e. Birds) Clone for WP7 all in Expression (and no code) Tutorial
Today's post shows off the power of Expression Blend (and Behaviors) and just how much you can do with it...
In this post, we are going to show hot to create a small Angry Birds clone for Windows Phone 7 in 5 minutes using Expression Blend and zero (yes, zero) lines of code. Of course, the game that we will create is far from finished but it can serve as a start for your new awesome game.
First check out the under 5 minute video;
Now for an easy to follow-along written tutorial, return to the post, Tutorial + Video] Creating a small Angry Birds clone for Windows Phone in 5 minutes, and in 5 minutes or so (minus downloads, etc) and no code, you can be playing with your simple physics WP7 "game." Sure there's no scoring, etc, etc, but I think you'll be amazed at how much you can do so quickly.
And when I mean no, code, we're really talking no C# code. Here's a snap of the Solution (which ran just fine for me in the WP7.1 emulator).
Of course there's XAML, but even there, there's very little really;
If you're looking for a fun and simple introduction to Expression Blend, want to play with the Farseer Physics library, thinking about creating a WP 7.1(5) game or just looking to fill a few minutes doing something a little different, this post might be just your ticket...
Here’s a few more links you might find interesting:
- Windows Phone 7, XNA and Farseer Physics. And source... and a game... and...
- Windows Phone Developer Tools (which includes Expression Blend for Windows Phone)
- Physics Helper
- Farseer Physics
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