From XNA to DirectX/DirectXTK, a Bizzy Bee conversion series

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  • User profile image
    Jules

    So we are all rather sad that Microsoft gave up on XNA and managed C# game development. I tried to work through this example, but DirectX and C++ programming just puts me off, and drains all my energy.

    Which is why I use MonoGame to convert all my XNA games into Windows Store and Windows Phone 8 Games. Also with the Xamarin licence I have ported my games into Android. I just love C#.

  • User profile image
    Mark

    Really useful tutorial...Thanks

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