Run, don't walk, to learn TouchDevelop with RoboRun
Today's project is one that's fun for everyone. Fun for the kids, fun for budding dev's, fun for Win8 dev's and fun for those who just like checking out some cool code...
Imagine building a "game" where you direct robot's through "coded" instructions, where in the end you get TouchDevelop compatible code? Sort of like a Game-TouchDevelop IDE, thing...
When I first saw this project I thought it was cool all in of itself. But when I saw it was TouchDevelop related (and you know how much I dig TouchDevelop... TouchDevelop v3 - WinPhone 8, Speech, NFC, Tiles and much more..., Develop for Windows Phone, with Windows Phone... TouchDevelop & Getting in touch with TouchDevelop (Think "From What to Wow"))
And with a name like...
RoboRun is a fun educational game which teaches kids about the concepts of programming. The aim of the game is to guide the robot through the maze without colliding with any obstacles. Players control the robot by creating a solution which comprises of imperative commands which can be manipulated using loops and decision statements. Levels get progressively harder and encourages players to come up with more intelligent and sophisticated solutions.
Once the player has solved a level successfully, they can export their solution to Microsoft Research's TouchDevelop platform. Using our "robot" library, published on the platform, users can manipulate their code even further and dive deeper into the world of programming through the TouchDevelop platform itself.
Through RoboRun, we aim to teach kids problem solving, logic and reasoning skills. We are introducing students to the world of programming and coding through a fun and visually enticing way. It is also a great way to provide a foundation to the TouchDevelop platform.
RoboRun is a unique way of introducing TouchDevelop to people who have little to no experience in programming. It allows them to quickly grasp invaluable concepts in an exciting way. We hope you enjoy what we have created!
I grabbed the latest drop, fired up VS 2012 (on Win8) and the game compiled and ran the first time with no problems...
Yes, like I said, the code for all this is available too.
How can you go wrong with Robots?
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