Wii, Wpf, and Binding


WiiVisualizer[1] Having done minimal WPF work myself due to lack of time, I found an interesting thing on Rudi Grobler's post regarding the Wiimote and WPF.

Rudi points out that with WPF, you can bind by implementing the INotifyPropertyChanged interface.  When a property changes, the UI updates too.  Rudi only modified the WiimoteLib for one IR point, but extending it to all 4 that are currently supported wouldn't be too much additional work.



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