Windows Phone 7 Apps at Warp Speed

The Discussion

  • User profile image

    You seem to be on a roll Greg writing all the interesting posts for Coding4Fun! Great job!

    What about making performant XNA games? Any architectural desitions, considerations , patterns we should use?

  • User profile image

    Thanks! Smiley

    I'll keep my eyes open for some good articles for XNA performance guides, suggestions, etc.

    One I hear allot is to carefully watch, think about and manage garbage collection. A GC at the wrong time, with too much being collected in the middle of a 30 FPS game can be a game killer...

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