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The Coding4Fun Blog is where we post all the interesting bits of news we find.
Chris gets us started with the Netduino
Average: 5(1)Our second Hardware Friday post is, oddly enough, related to our first post, .Net Micro Framework v4.2 now available for Netduino. Who better to tell us how to get started with Netduino and the .Net Micro Framework than the man behind it, Chris Walker? Getting Started with Netduino.Net Micro Framework v4.2 now available for Netduino
Average: 0We're going to do a two-fer today. Our first Hardware Friday post is a quick notice from Chris Walker about one of the blog's favorite frameworks, the .Net Micro Framework, on one of the blog's favorite hardware platforms, the Netduino... Announcing: .NET MF 4.2 upgrade for all Netduino hardwareI'm…Torquing it up with TORCS, The Open Racing Car Simulator
Average: 0Todays wild Wednesday project comes to us via David Bolton's The Next Best thing to Racing post. Racing, who doesn't like racing (or at least the thought of racing)? Yet, that's just not something the average guy and girl gets to do very often. So what's the next best thing? Racing Sim's of course!…Portable is as portable does... Maximizing code reuse via the magic of the Portable Class Library
Average: 0Today's Modern UI Monday project and post from Alnur Ismail provides some great guidance and information on to increase your code's portability across many of the Microsoft development platforms. With the number of platforms growing, the more code we can reuse, via a binary library, the better,…mIP - 100% C# Managed TCP/IP Stack for the .NET Micro Framework
Average: 4(1)Today's Hardware Friday post isn't about a price of hardware (I know, imagine that!). Instead it's a project that gives you the tools to talk to, and add advanced networking features, your hardware projects via TCP/IP using C#. mIP - A C# Managed TCP/IP Stack for .NET Micro FrameworkmIP (short for…XNA and Unity3D developers unite! UnityXNA
Average: 0You all know I have a soft spot in my heart for XNA. Since it first came out and let me create games for my XBox 360, I've been a fanboy of it. You also know that I'm a fanboy of gaming engines, like Unity3D. So when I saw the two mixed in this proof of concept, a example of running XNA inside of…TwitterRt - Tweeting from within your Windows 8 App
Average: 0Today's Modern UI Monday post is a library by John Michael Hauck, with source too, that makes tweeting from your Windows 8 app almost too simple and easy. And as an added bonus, you not only get the library, but a tutorial on how to use Twitter's API too. TwitterRt - Tweet from Windows Metro AppsMy…Building a Windows Phone controlled Wi-Fi Gadgeteer Image Streaming Robot
Average: 0Today's Hardware Friday project is another cool project from Marco Minerva, Friend of the Blog. This project brings so many things together that it could have been called the Kitchen Sink project... Wi-Fi Gadgeteer Robot controlled by Windows Phone with image streamingI have upgraded the .NET…Hello Netflix? This Windows 8, WinJS and HTML5. Can we talk?
Average: 0Today's Metro (err... um... Windows 8 App) Wednesday project is another kind of common Hello World kind of example application, one that shows that given a public API developers can provide an experience beyond what the API provider might have ever imagined. Oh and it shows other stuff too, like…Have Mars Fever? Kodu's [Mars Edition] to you!
Average: 4.75(3)As I write this, Curiosity is about a day away from its big moment, its touchdown on Mars (Boy, I hope it lands with no problems! Fingers, arms, legs, eyes are all crossed that all goes well! Go NASA! Go Humanity!). Needless to say, there's a good bit of Mars Fever right now. You think you have it…
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