Seth Sanders created a low cost multi-touch system called MT mini. It uses
TouchLib which is a C++ library (Anyone want to see if they can't get it working with .Net?) I'm not sure but I think a few of the demos were from the TouchLib system, the keyboard is
To get it…
I came across this on CodePlex today, an
XNA Animation library creatively called XNAnimation. It provides classes to do skinned models, skeletons, animation clips, keyframing and much more. It works on both Windows and the Xbox 360 too!
a massive Invader Zim fan, I was shocked to see that a community member, Paul Oliver, made a game called N.A.M.E.
Paul has a few hints he posted such as:
No render targets. In a quick hacky attempt to get the game rendering horizontally instead of vertically we did a render of the whole…
BugAttack is a game developed by two Austrian students from the University of Applied Sciences in Hagenberg Austria. Michael Hurnaus and Daniel Hartl developed the game to learn about new Microsoft technologies such as c#, WPF, XNA, and DirectX. They decided
on WPF due to the ability to create…
Is there anything twitter can't do? …
besides stay up for more than 20 minutes.
Justin Wickett automated his house's electrical system with Twitter! Justin used
Bob Paauwe's iLink INSTEON software to help automate it.
Control Lights with Twitter from
Justin Wickett on
Do you have your application hooked up to a database? Do you do stuff like
string sql = "SELECT * FROM Products"+
"Where Id " + userInput;
Well, if I was mean (I'm not), I could do some naughty things that would be called a SQL Injection Attack. Imagine if I did…
With a flick of your wrist, make your applications do your bidding.
Daniel Camenzind created an API to add in mouse gesturing functionality within seconds to your applications.
Looks like I may have to start using my mouse!
Want to develop games for your Zune?
The XNA Game Studio 3.0 Community Technical Preview has been released!
Dave Weller talks about a few hit points to pay attention to.
You must use a Visual Studio 2008 SKU. You don't need to uninstall Visual Studio 2005, but you have to have 2008…
you Make? I do. You should too.
As always, we're attending Maker Faire. This year we're showing off some neat technology and if you're in the Bay Area, I highly suggest coming down. The Coding4Fun team will be down there and would love to hang
out with you.
We have some awesome hardware…