3D Head Tracking with Kinect SDK & WPF
Today's entry takes an existing project that used a mouse and Wiimote and Kinect'ified it. You have love how these kinds of things work out, the synergy that open source/source available projects can make possible.
3D Head tracking using MS Kinect SDK + WPF
Head3D makes it easier for MS Kinect SDK developers to Make 3D Head Tracking Apps. You'll no longer have to make it from scratch again. It's developed in C# using WPF.
Head3D is based on WpfHeadTracking project:
Head3D project is only a Kinect SDK port for WpfHeadTracking project which developed by Roberto Sonnino and Bruno França dos Reis (Project's home: http://wpfheadtracking.codeplex.com/ ) where they have made a version for both Mouse and Wiimote. Simply, after I read their simple code I decided to add Kinect version (port) for MS Kinect SDK developers.
Project Information URL: http://head3d.codeplex.com/
Project Download URL: http://head3d.codeplex.com/releases/view/71258
Project Source URL: http://head3d.codeplex.com/releases/view/71258
- Twitter: @Bo_Ansari