Hello (Kinect for Windows v2) World Series


Mike Taulty has been blogging away, sharing his recent Kinect for Windows v2 experiences and, best of all, code...

Kinect for Windows V2 SDK: Hello (Color) World

I’ve watched 2 videos from the Kinect series of development on Channel 9; Programming-Kinect-for-Windows-v2 and as a newcomer to Kinect I’m impressed by a few things;

  1. I like the design of the APIs. I’ve always been a big fan of APIs that emphasize a high level of consistency and I like the approach that the APIs seem to take to;
    1. grabbing hold of a sensor on the Kinect (or possibly multiple ones)
    2. receiving/polling for frames of data from that sensor
    3. acquiring/releasing those frames of data
  2. I like that the APIs have been made as consistent as possible across Native, Managed and WinRT layers
  3. I like that WinRT means that potentially you can code this stuff up for Windows Store apps in C++, C# and JavaScript.

But even after a couple of videos I felt that I wanted to make some kind of “Hello World” just so that it seemed like I was dipping a bit of a toe into the water and trying things out.

First off, I thought I’d play with a WPF application and see if I could make something that used the Kinect as a web cam. I figured that it wasn’t wise to attempt to be too ambitious and, in hindsight, I’m glad that I didn’t try to go too far too soon as I needed to figure some things out



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