Loading user information from Channel 9

Something went wrong getting user information from Channel 9

Latest Achievement:

Loading user information from MSDN

Something went wrong getting user information from MSDN

Visual Studio Achievements

Latest Achievement:

Loading Visual Studio Achievements

Something went wrong getting the Visual Studio Achievements

Kinect + Unity3D Face Tracking

Today's inspirational project provides a great example of how the new Face Tracking feature of the Kinect for Windows SDK can be used

Kinect + Unity3D Face Tracking

We’ve been experimenting with the latest SDK’s from Microsoft for their Kinect for Windows device, particularly with the new facial tracking features. It makes for an excellent facial feature animation system, tracking things such as direction and rotation, as well as tracking facial features such as eyebrows, mouth open and closed, smiling, frowning and pouting just to name a few. Check out our early experimentation in the video below

It uses Microsoft’s latest Kinect SDKs, Unity3D with a 3D head model with morph targets. We can see this being used in interesting ways in interactive installations, as well as a cheap (rudimentary) facial animation capture tool for animation pipelines with a bit more work.

Project Information URL: http://www.boffswana.com/kinect-unity3d-face-tracking/

from Vimeo.

from Vimeo.


Follow the discussion

  • Oops, something didn't work.

    Getting subscription
    Subscribe to this conversation

Remove this comment

Remove this thread


Comments closed

Comments have been closed since this content was published more than 30 days ago, but if you'd like to continue the conversation, please create a new thread in our Forums, or Contact Us and let us know.