Kinect @ //build/ "Kinect Design Considerations"

The rest of this week's Gallery posts will be highlighting the three Kinect related session at last week's //build/ conference. Three hours of the latest dev info and tips direct from the horse's mouth, so to speak...

Kinect Design Considerations

Kinect for Windows enables all kinds of new apps & experiences. In this session we will cover our Human Interface Guidelines, interaction & use scenarios, and will discuss best practices for user interactions. We’ll also give a preview of some of the work we’re doing for the next major version of our SDK.

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