Kinect Common Bridge v2 Beta now available
With the coming release of the Kinect for Windows v2 device, which you can pre-order now, we should start seeing more of our favorite frameworks, utilities and tools being updated.
We've highlighted Kinect Common Bridge a couple times before, Kids, Kinect, Cinder and some C++ too... Meet the Kinect Common Bridge, A Bridge not to far... The Kinect Common Bridge get face tracking and voice recognition. Well it's now time to highlight it again with its new support for the Kinect for Windows v2 device...
MS Open Tech first released the Kinect Common Bridge last fall to support creative developers looking to harness the capabilities of Microsoft Kinect. We updated this toolkit again earlier this year to help developers integrate Kinect capabilities within their code.
The MS Open Tech Hub’s close coordination Kinect development cycles has made it possible for us to release the Kinect Common Bridge v2 beta today via GitHub. The primary focus of this new version release is to enable developers to quickly integrate the Kinect v2’s new sensor capabilities within a simplified set of C- based API’s. Kinect Common Bridge v2 complements the Kinect for Windows SDK v2, a set of resources designed to integrate Kinect scenarios into a variety of creative development libraries and toolkits.
Integrated Innovation of the Platform
We are also pleased to share that the innovation of the Kinect Common Bridge platform is inspiring others - notably framework creators like Cinder, openFrameworks and Unity – each of whom leverage Kinect Common Bridge to integrate Kinect support via KCB or the way KCB is working but also the Kinect team itself.
As a result, there are several new resources available for developers to integrate Kinect v2 sensor functionality into their code:
- Kinect Common Bridge v2 for Win32 apps
- openFrameworks Win32 plugin
- Cinder block Win32
- WinRT openFrameworks sample
- WinRT integration [in the Kinect SDK samples, will be public in July 2014]
Please note that a separate version for WinRT will not be necessary. Since MS OpenTech has ported openFrameworks to Windows 8, we have also produced samples to use Kinect v2 within openFrameworks applications running on WinRT check our sample repo here
Kinect v2: Building an Enhanced Sensory Experience
The Kinect for Windows v2 SDK brings the sensor’s new capabilities to life:
- Window Store app development: ...
- Unity Support: ...
- Improved anatomical accuracy: ...
- Simultaneous, multi-app support: ...
You can now pre-order your Kinect for Windows v2 sensor , and start using the SDK right away!
Project Information URL: http://msopentech.com/blog/2014/06/11/get-your-hands-on-the-kinect-common-bridge-v2-beta/
Project Download URL: https://github.com/MSOpenTech/KinectCommonBridge/tree/2.0
Project Source URL: https://github.com/MSOpenTech/KinectCommonBridge/tree/2.0
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