Kinect Virtual Group and Phantom Limb Pain Therapy

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Friend of the Gallery, Vardan Meliksetyan, emailed me this first video and you all know how much I appreciate the Kinect's power and possibilities in the medical field. Since I already had another X-TECh story in the queue, I thought it a good time to bring you them both!

Kinect Virtual Group Therapy by X-TECH - Overview

The Virtual Group Therapy Project is a Kinect based technology seamlessly integrates with the The CoCENTRIX Coordinated Care Platform and developed by X-TECH Creative Studios.

This Virtual Group Therapy application is an app that would benefit individuals in a group therapy setting and who would like to remain anonymous. Individuals that want to remain anonymous because they have anxiety for a group social situation.

Using headphones with a microphone and a Kinect based PC system; a therapist or clinician can provide quality patient care. The provider can schedule document and monitor the progress of the individual. PTSD, suicide prevention, working with youth, are settings where this virtual group therapy platform can be most effective.

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Kinect therapy for Phantom Limb Pain

Gradually Kinect is walking away from being just a gaming device. Since the day it stepped the healthcare world, the Kinect enthusiasts were spending too much effort to achieve desired effects for patients, to treat and relieve their pains to bring the mobility back and so on.

For this very purpose Kinect specialists were developing games aiming to treat patients this or that health issue: may it concern to eyes, arms, legs, oral disorders or fingertips. 
Approximately 70 percent of doctors and therapists struggle with psychosomatically-induced chronic pain in their missing appendage known as Phantom Limb Syndrome. This has traditionally been treated with Mirror Therapy but with only mixed success. There has been developed a new system utilizing a Kinect and VR goggles which could help bring patients some much needed relief.  

The people who sometimes suffer from Phantom Limb find it difficult to stand or lay in a way or in a position they want as even the littlest clench can result to a big pain. The professor at the University of Manchester Benjamin Bludell places a patient into a virtual environment and uses the gaming device as well as a series of gyroscopes to help “retrain” the brain to perceive the missing limb in less painful positions.

There even has been held a test during which the system was put through stringent trials and has enjoyed success with one patient during an informal test.

We are sure that in the nearest future this system will make all your pains disappear. 

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