Kinect to Cycling74 Max


I don't think I've ever highlighted anything for Cycling ’74 Max, let alone a Kinect plugin for it! So when I saw that Dale Phurrough released an updated Kinect v2 Cycling '74 Max plugin, well...

New v1.1 of dp.kinect2: HD align, jit.anim.node, more filtering, better color for Cycling74 Max development

The new v1.1 release of dp.kinect2 for your Kinect v2 (XBox One) is ready for download from

dp.kinect2 is a plugin, an external extension, for the Cycling ’74 Max development environment to use your Microsoft Kinect v2 sensor (XBox One) on your Windows PC.

This new release has several improvements; a more complete list is at's-New%3F

  • jit.anim.node can be connected to dp.kinect2; use it to move the Kinect in a VR world, compensate for your Kinect's location, or to coordinate and combine multiple Kinect sensors
  • Alignment of all data at HD resolution -or- to the depthmap resolution
  • Filtering any combination of data by the people that are visible
  • More face tracking data and in easier to use matrix format
  • Improved frame rates, less jitter, better CPU usage for modern CPUs
  • More color pixel formats, better color accuracy
  • Easy install with a Max package, help file, examples, tutorials, and updated docs
  • Better support for collections, packages, and executables has the setup guide, tutorials, and full reference documentation

The v1.1 release continues to have the features from the previous dp.kinect2 version. For example:

  • depth, color images, skeletal joints, face tracking, sound tracking, speech recognition, point clouds, accelerometer, ...
  • Compatibility with your dp.kinect patches. You may only have to add a "2" to the object name
  • Tested against Max 7 and Max 6 for both 32 and 64-bit Windows platforms
  • Based on official Microsoft Kinect v2 drivers for reliability and support

Project Information URL:

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