Programming the Kinect for Windows [v2] Jump Start, July 15th


Friends of the Gallery, Ben Lower and Rob Relyea are hosting a free, live, day long Jump Start just for you, the Kinect for Windows v2 developer...

Programming the Kinect for Windows Jump Start

Devs, are you looking forward to building apps with Kinect for Windows v2 this summer? In this Jump Start, explore the brand new beta Software Development Kit with experts from the Kinect engineering team, and see how Kinect v2 enables speech, gesture, and human understanding in applications and experiences.

​Learn about the new APIs and app model, and see fascinating demos and samples (plus source code) for both desktop and Windows Store apps. Get the details on Kinect Fusion (real-time 3D modeling), Face Tracking, and Visual Gesture Builder. Discover the new sensor technology, natural user interface (NUI), accessibility potential, and practical applications.

Even if you don't have a Kinect device, you won't want to miss this entertaining event. The instructors even show you how you can start building an app without a sensor. Be sure to bring your questions!

Course Outline:

  • ​Introducing Kinect Development
  • Kinect Data Sources and Programming Model
  • Kinect Interactions and Speech
  • Using Kinect with Other Frameworks or Libraries
  • Face Tracking, HD Face, and Kinect Fusion
  • Kinect Studio and Visual Gesture Builder
  • Advanced Topics: Custom Sources, Filtering, and More

Live Event Details

July 15, 2014, 9:00am–5:00pm PDT
What time is this in my time zone?

What: Fast-paced live virtual session

Cost: Free

Audience: D​evs interested in programming for the Kinect for Windows v2 hardware.

Prerequisites: No previous Kinect experience necessary, but attendees should be familiar with developing apps for Windows. Experience with Visual Studio, along with C#, C++, Visual Basic, or JavaScript, is highly recommended.

Project Information URL:

The Discussion

Conversation locked

This conversation has been locked by the site admins. No new comments can be made.