Real-time scanning with the Kinect v2 (and gnomes)
Friend of the Gallery, ReconstructMe, is back, this time showing of real-time 3D scanning that's coming with the Kinect for Windows v2 device.
Some of the other times we've mentioned, directly or indirectly, ReconstructMe;
- Using the Kinect to model your world with ReconstructMe
- Kinect Fusion powered 3D with WebGL, BabylonJS
- How the Kinect and ReconstructMe were used to create the "Head Hunter" short
- OpenSkan: Open Source Full Body 3D Scanner
Garden gnomes: they decorate our yards, take bizarre trips, and now can be scanned in 3D in real time by using readily available computer hardware, as can be seen in this video from ReconstructMe. The developers employed the preview version of the Kinect for Windows v2 sensor and SDK, taking advantage of the sensor’s enhanced color and depth streams. Instead of directly linking the input of the Kinect with ReconstructMe, they streamed the data over a network, which allowed them to decouple the reconstruction from the data acquisition.
Developer Christoph Heindl (he’s the one holding the gnome in the video) notes that the ReconstructMe team plans to update this 3D scanning technology when the Kinect for Windows v2 is officially released this summer, saying, “We’re eager to make this technology widely available upon the release of Kinect for Windows v2.”
Heindl adds that this real-time process has potential applications in 3D scanning, 3D modelling through gestures, and animation. Not to mention the ability to document gnomic travels in 3D!
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