Servo controlled via Face Tracking and the Kinect SDK v1.5

The Discussion

  • User profile image
    bkbrowncom

    This video shows my latest work with the servo-based webcam:

    http://youtu.be/xb65iuOj8VE

    In this video I'm using the latest SDK v1.5.1, and I also modified the control electronics and software to use a Pololu Micro Maestro servo controller. I wrapped the Maestro DLL in a C# class library, and this time instead of making method calls directly from within the OnAllFramesReady event handler, I spun a worker thread and did some running averaging on the face coordinates to help smooth the the webcam's motion.

    Another interesting thing shown in this latest video is Kinect Studio v1.5.1 running with the 3D Viewer and Depth Viewer activated. In a couple of instances I move in and out of the Kinect's field of view to demonstrate how quickly the face tracking picks up. This is a big improvement over my last experiment, where there was some delay experienced before tracking was accomplished.




  • User profile image
    gduncan411

    @bkbrowncom: Nice... Smiley

  • User profile image
    bkbrowncom

    And here is yet some more fun with Kinect-based face tracking, only this time I'm not doing any sort of device control, but rather combining the data stream with a NeuroSky MindWave brainwave monitor: http://bkbrown.com/projects-KinectMindwave.html

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