moveIT! Kinecting to CAD
- Posted: Feb 05, 2013 at 6:00AM
- 1 comment
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Today's project is one of those kinds of projects you all know that I dig, where the Natural User Interface is meshed with CAD (i.e. something that is peanut butter and jelly good!)
Admin Note: Just a quick note to let you know we're scaling back the number of Kinect Gallery posts for a bit. The current plan is to post once or twice a week. If we get a news spike, then we'll go back to once every business day.
moveIT is an add-in application for Autodesk Inventor that enables the posing and positioning of a human body model, using Microsoft Kinect sensor and movements of your own body.
The moveIT add-in enables the posing of a human body model with your own movements. For example, if you lift a hand or bend an elbow, the pose of the human body model open in Autodesk Inventor updates accordingly.
- All major joints are supported: head, torso, arms, elbows, shoulders, hips, knees and legs
- Ability to control not only the pose but the position of the model as well: if you jump or make steps in any direction, the position of the human body model in Autodesk Inventor updates accordingly
- Ability to adjust size and proportions of the human body model to better fit specific needs
- Ability to interact with the virtual environment, 'activating' and 'deactivating' blocks with a touch
Project Information URL: http://amcbridge.com/?q=MoveIt
Project Download URL: http://amcbridge.com/?q=MoveIt