Hardware accelerating everything: Windows 8 graphics
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In computer graphics, high performance is a guiding principle. In Windows 8, we knew we wanted to create a new, visually rich way for users to interact with apps and with Windows itself. We knew that we'd be building a new platform for creating apps, and that we'd be targeting a more diverse set of hardware than ever before. For more details read the blog post on Hardware accelerating everything: Windows 8 graphics. http://blogs.msdn.com/b/b8/archive/2012/07/23/hardware-accelerating-everything-windows-8-graphics.aspx
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