Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, & More
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Rob Relyea, a Principal Program Manager on the Kinect for Windows team joins us again on Channel 9 to discuss all of the new features with the 1.5 release of the Kinect for Windows SDK.
- Download the 1.5 Release at KinectforWindows.com
[00:33] Overview of the Kinect for Windows SDK 1.5 Release
[03:00] Improvements to the Kinect Explorer Sample
[03:38] Using the Kinect Explorer sample with Seated Skeletal Tracking
[04:37] Kinect Avatar/XNA sample that demonstrates the new support for skeletal joint orientation
[06:47] Face Tracking sample that locates and orients a face, along with 70+ vertices to track eyes, eyebrows, mouth, etc
[08:49] Kinect Studio developer tool that shows how to record and playback Kinect data in your application
[11:26] Green screen sample shows background separation
[12:03] Rob discusses the improved synchronization of depth and color data and improved performance in mapping color to depth pixels
[13:34] Direct 3D Demo that shows a 3D Point cloud visualization of Kinect data
[14:50] Speech Basics demo for navigating a turtle by voice
[15:40] Kinect language packs now support English (US, Australia, Canada, Great Britain, Ireland, New Zealand, French (Canada and France), Spanish (Spain, Mexico), Italian, and Japanese
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