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Kinect for Windows SDK Beta Launch on Channel 9 Live

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Description

Channel 9 and Microsoft Research are excited to announce the Kinect for Windows SDK Beta available to download at https://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/

To mark the launch we've hosted a 24 hour CodeCamp on the Microsoft campus in Redmond, Washington.

Fueled by coffee and pizza, 30 lucky developers were given a Kinect, the SDK Beta bits and 24 hours to create something awesome.

From 9:30AM PST today - June 16th 2011 - we'll be broadcasting live from the Channel 9 studios on campus demonstrating the SDK, taking your questions and showing off the projects of our CodeCamp attendees.

If you have questions throughout the live broadcast please submit via Twitter using the #Ch9Live hashtag and we'll answer them in real time.

Join us from 9:30AM PST today June 16th 2011 at https://channel9.msdn.com/live

Channel 9 Live agenda:

Time Session / Speaker(s)
9:30 AM Kinect for Windows SDK Kickoff
 Anoop Gupta, Jeff Sandquist
9:50 AM Kinect for Windows SDK Kickoff Q&A
 Anoop Gupta, Jeff Sandquist
10:00 AM CodeCamp Attendee Demos - Round #1
 Laura Foy + CodeCamp demo teams
10:10 AM Programming the Kinect for Windows SDK
 Dan Fernandez, Gavin Jancke
11:10 AM Programming the Kinect for Windows SDK Q&A
 Gavin Jancke, Dan Fernandez, Eric Rudolph, Carlos Garcia Jurado Suarez
11:25 AM CodeCamp Attendee Demos - Round #2
 Laura Foy + CodeCamp demo teams
11:35 PM Designing for the Body: UX Considerations for Kinect Applications
 Arturo Toledo, Ali Vassigh
12:05 PM Designing for the Body Q&A
 Arturo Toledo, Ali Vassigh
12:20 PM CodeCamp Attendee Demos - Round #3
 Laura Foy + CodeCamp demo teams
12:30 PM Engineering Roundtable Q&A
 Dan Fernandez, Eric Rudolph, Carlos Garcia Jurado Suarez
1:00 PM CodeCamp Attendee Demos - Round #4
 Laura Foy + CodeCamp demo teams
1:20 PM CodeCamp Attendees Q&A
 CodeCamp Team members

 

 

Tag:

Kinect

The Discussion

  • User profile image
    luke

    ok the futur is right but they are going about it the wrong way they are using camera motion tracking instead of virtual reality motion tracking it.
    with camera motion tracking it only where a camera can see you where as virtual reality motiont tracking can go with you.
    and we can use map of the real world or a camera mount to take images of the world around us and change it before we see it and a head mounted display.
    sorry but i just think that we can have so much more in a lot better ways.

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