Blog Post

Pirates Love Daisies

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The Discussion

  • User profile image

    Looking Good!

    Does till have some bugs though. The game got stuck and when I wanted to push pauze it worked, but then wanting to unpauze... It just pauzed again and the game got more and more dark, untill the middle part was black.

  • User profile image

    Impressive and addictive !!!!!!
    Everything works great on my Chrome :] 

  • User profile image

    @CKurt: They know about that bug and are working on it, I only see it about once every two hours of gameplay.

  • User profile image

    To give such impressive statistics one should have played for at least 4 hours!!! ;)
    This makes me wonder why would a person (no names here) spend soo much time playing games. Just a thought :)

  • User profile image

    Cool, but I can't help wondering how much better it would have been had it been done in Silverlight, Flash, or just as a desktop game. HTML5 still feels like a kludge you have to beat your application into when there are far better frameworks available.

  • User profile image

    @Bas: I feel the same. Cool great demo, but I would make it in Silverlight and be able to run it on Phone and Desktop as well!

  • User profile image

    I will try it on this weekend.

  • User profile image

    That didn't help my productivity today.  Not helpful at all.

  • User profile image

    Awesome. Smiley


  • User profile image

    You have to "mask as FireFox" so it runs in Opera, but than it works perfectly.

  • User profile image

    Cool game, but how many hours/devs need for coding it with ugly and unsecure javascript?We developers need a tool to create media, games and RIA's with most productivity then yesterday. Silverlight is the answer for .Net developers, but we (and the world) are turning back cause apple mobile devices and Steve Jobs hate for Adobe, and sheeps following him.The 5 years Dark Medieval era of internet developers begin with 2011, waiting for browser adjustments, and some tools for JavaScript that will take years to reach the level of actual plugins.Then plugins will evolve, and we'll need them in 2015 another time.

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